home *** CD-ROM | disk | FTP | other *** search
-
-
-
- MMMMAAAAZZZZEEEE((((1111))))
-
-
-
- NNNNAAAAMMMMEEEE
- maze - a nostalgic 3d game
-
- SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS
- mmmmaaaazzzzeeee [maze file]
-
- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- _m_a_z_e is a fun 3d game that will test your ability to navigate a marble
- through a 3d maze by tilting the floor of the maze. The object of the
- game is to maneuver the marble through the entire maze without falling
- into any of the holes. There is only one path through the maze and it is
- NOT marked.
-
- Use the left mouse to control the tilt of the maze floor. You can adjust
- the view of maze by pressing the right mouse button and choosing the
- _D_e_c_o_r_a_t_i_o_n _o_n menu button. This will add some additional buttons around
- the window which can be used to adjust the view of the maze. Click the
- top right toggle button to switch into viewing mode and then adjust your
- view by pressing the left and/or middle mouse buttons. Click the "?"
- button to get help on how to use the viewer. When you are done adjusting
- your view, hit the toggle button again and resume play. Be careful to
- not disorient your play by overadjusting the view.
-
- The game offers 3 levels of difficulty; press the "1" key to play the
- _s_t_a_r_t_e_r maze, the "2" key for the _d_i_f_f_i_c_u_l_t maze, and the "3" key for the
- _m_a_s_o_c_h_i_s_t maze. Pressing these keys at ANY TIME will restart the game at
- that level. Pressing the "r" key will restart the game at the current
- level.
-
- If the marble falls in a hole, press the "r", "1", "2", or "3" key to
- restart the game.
-
- _m_a_z_e was written using the _I_n_v_e_n_t_o_r _3_d _T_o_o_l_k_i_t.
-
- BBBBUUUUIIIILLLLDDDDIIIINNNNGGGG YYYYOOOOUUUURRRR OOOOWWWWNNNN MMMMAAAAZZZZEEEE
- You can build your own mazes by creating maze files and then running _m_a_z_e
- with the maze file as an argument. The top array specifies the location
- of horizontal walls, the middle array specifies the location of vertical
- walls, and the bottom array specifies locations of holes. In the first
- two arrays, a 1 means a wall is present, and a 0 means no wall is
- present. In the third array, a 1 means a hole is present. A value of 2
- in the hole array signifies the starting point, and a value of 3
- signifies the ending (winning) point in the maze.
-
- Here's the _s_t_a_r_t_e_r (level 1) maze file:
-
- 1 1 1 1 1 1 1 1 1 1 1 1
- 0 0 1 1 0 0 1 1 0 0 0 1
- 0 1 0 0 1 1 0 0 0 0 0 1
- 1 0 0 1 1 0 1 1 0 0 1 1
- 0 0 1 0 0 0 0 0 0 1 0 1
- 0 0 0 0 1 0 0 1 0 0 0 1
-
-
-
- Page 1 Release 6.5 August 1991
-
-
-
-
-
-
- MMMMAAAAZZZZEEEE((((1111))))
-
-
-
- 0 1 0 1 0 0 0 0 0 0 0 1
- 0 0 0 0 0 1 1 0 0 0 0 1
- 1 1 0 0 1 0 0 0 0 0 0 1
- 0 1 1 1 0 0 1 0 0 0 0 1
- 0 0 0 0 0 0 0 1 0 0 0 1
- 1 1 1 1 1 1 1 1 1 1 1 1
-
- 1 1 0 0 0 1 0 0 1 0 0 1
- 1 0 0 0 1 0 0 0 0 1 0 1
- 1 0 1 0 0 0 0 0 0 0 0 1
- 1 0 1 0 0 0 0 1 0 0 1 1
- 1 0 1 0 0 1 0 0 1 0 0 1
- 1 0 1 0 0 0 0 0 1 0 0 1
- 1 0 0 0 1 1 0 0 1 0 0 1
- 1 0 1 0 1 0 0 1 1 0 1 1
- 1 0 0 0 0 0 0 1 0 0 1 1
- 1 0 0 0 0 1 0 0 1 0 1 1
- 1 0 0 0 1 0 0 0 0 0 1 1
- 1 1 1 1 1 1 1 1 1 1 1 1
-
- 1 0 0 0 0 0 0 2 0 0 0
- 0 0 1 0 0 0 1 0 0 1 0
- 0 0 0 0 0 0 0 0 1 0 0
- 0 0 0 0 0 1 0 0 0 0 1
- 0 0 0 0 0 0 0 0 1 0 0
- 0 1 1 0 0 1 0 0 0 0 0
- 0 0 0 0 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0 0 0 0 0
- 0 0 0 1 0 0 0 0 1 0 0
- 0 0 1 0 0 1 0 0 0 0 0
- 0 0 0 0 1 0 0 0 0 0 3
-
- SSSSOOOOUUUURRRRCCCCEEEE CCCCOOOODDDDEEEE
- Note that the source code to _m_a_z_e comes with the _O_p_e_n _I_n_v_e_n_t_o_r _3_d
- _T_o_o_l_k_i_t.
-
- FFFFIIIILLLLEEEESSSS
- /usr/share/src/Inventor/demos/maze/* - Source to maze
-
- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- drop, SceneViewer, inventor, ivview, noodle, qmorf, revo, showcase,
- textomatic
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 2 Release 6.5 August 1991
-
-
-
-